Snes9xTYL 0.2c - 2005/08/23
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[NEW] autosave modified SRAM is now an option (can cause major slowdowns in some games).

Snes9xTYL 0.2b - 2005/08/23
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[FIX] do not used ini file if older version.
[FIX] cpuclock not initialized at startup (no need to access menu).
[FIX] low battery 10 seconds-long message is cleared after closing.
[FIX] some timer were wrong (autosaving, ...).

Snes9xTYL 0.2 - 2005/08/23
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[FIX] psp accelerated rendering fixed
[FIX] fixed crashing bug with mosaic effects & psp accelerated modes
[FIX] fixed sleep/resume freeze
[NEW] snes BRR decoding in mips assembly (sample decoding, sounds better in man games)
[NEW] snes cpu/hdma optimization
[NEW] ppu optimization (FF6 is eventually playable)
[NEW] implement snesadvance "speedhacks"
[NEW] gui cosmetic enhancements & fixes (correct time, ...)
[NEW] new ppu hacks mode to speed up emulation
[NEW] autosave sram shortly after being modified (usually 1second)
[NEW] auto savestate every n minutes
[NEW] import savestate from uoSnes9x or Zsnes
[NEW] help, press Triangle on a menu option
[NEW] started internationalizing (english, french, japanese) (only for menu help, not complete)
[NEW] disable savings features when battery too low (avoid memstick corruption)
[NEW] mode 7 hack to speed up a bit the rendering
[NEW] option to render PAL games as NTSC games (get ride of black border at bottom)
[NEW] per game settings
[NEW] configurable inputs

Snes9xTYL 0.1 - 2005/08/02
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- first public release